Guide to 3D Vision Computation

Guide to 3D Vision Computation

Geometric Analysis and Implementation

Kanazawa, Yasushi; Sugaya, Yasuyuki; Kanatani, Kenichi

Springer International Publishing AG

12/2016

321

Dura

Inglês

9783319484921

15 a 20 dias

6878

Descrição não disponível.
Introduction.- Part I: Fundamental Algorithms for Computer Vision.- Ellipse Fitting.- Fundamental Matrix Computation.- Triangulation.- 3D Reconstruction from Two Views.- Homography Computation.- Planar Triangulation.- 3D Reconstruction of a Plane.- Ellipse Analysis and 3D Computation of Circles.- Part II: Multiview 3D Reconstruction.- Multiview Triangulation.- Bundle Adjustment.- Self-calibration of Affine Cameras.- Self-calibration of Perspective Cameras.- Part III: Mathematical Foundation of Geometric Estimation.- Accuracy of Geometric Estimation.- Maximum Likelihood and Geometric Estimation.- Theoretical Accuracy Limit.- Solutions.
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Computer Vision;Geometric Estimation;3D Reconstruction;Self-Calibration;Theoretical Accuracy Limit